AI Insights · Timothy · July 2025
Top Educational Games on iOS in Peru Q2 2025
Explore the performance of the top five educational games on iOS in Peru during Q2 2025, highlighting key trends in downloads, revenue, and active users.
In the second quarter of 2025, the educational games sector on iOS in Peru showcased intriguing trends across various metrics. Here's a closer look at the top five applications:
Lingokids - Play and Learn from Monkimun Inc saw a steady performance in revenue, peaking at approximately $2K in mid-June. Weekly downloads fluctuated slightly, with a high of around 525 in mid-April, while active users remained relatively stable, starting at 1.4K and slightly declining to 1.3K by the end of June.
LogicLike: Kids Learning Games, published by Massiana, experienced a notable increase in revenue, reaching around $431 in late May. Downloads saw a moderate rise, peaking at 258 towards mid-June, and active users showed a gradual increase to 541 by mid-June.
Keiki Learning games for Kids from BENIPOL LIMITED had varied performance, with revenue peaking at $427 at the start of the quarter. Downloads showed inconsistency, starting high at 407 and hitting a low of 43 in early June. Active users also fluctuated, with a high of 465 at the beginning and a low of 208 in late April.
Minecraft Education by Mojang maintained a consistent download rate, with numbers peaking at 206 in late April. Active users reached a peak of 508 during the same period, demonstrating steady engagement.
Lastly, 123 learning games for kids 3+ from Bimi Boo Kids Learning Games for Toddlers FZ LLC had a stable performance, with revenue reaching $58 in early June. Downloads were consistent, with a peak of 135 in mid-May, while active users remained strong, peaking at 709 in late April.
These insights demonstrate the dynamic nature of the educational games market in Peru. For more detailed analytics and insights, visit Sensor Tower.